New Media and Sports Video Games
From Baruchnewmedia
By: Daniel Sharts
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The video game industry is an almost ten billion dollar a year industry in America. There has always been competition between video game manufacturers to find the next best thing in order to profit over the competition. New media has opened a brand new door in the sports video gaming world with the emergence of the internet and the ability for video game consoles to connect to the internet. It has gotten to the point where gamers can actually connect with other gamers all across the world and play a game against each other. A person in Chicago,Illinois can connect with someone in Tokyo,Japan and they can play a game together or against one another. In addition, the manufacturers' goal is to make the game as realistic as possible, so they created a feature that makes each player, on the team's ability to play coincide with the actual players' skill level in real life. For example, if Kobe Bryant of the Los Angeles Lakers has been having a hot streak in the NBA for the last couple of weeks, the ability for him to make shots in the game will improve and vice versa, if a player is having a cold streak, his game play will lag in ability. This is only one of the many new features that has been introduced in the past few years and the possibilities are endless to what could come in the future. ==
Also with the technology that exists in the games today and how realistic they are it allows users to experience a taste of the action that their favorite pros get on game day. These new games provide people that may not be able to play a way to get involved in a sport. As new systems like Wii come out and the controls are more sensitive and realistic to the actions and movements needed to perform/play the gaming experience comes closer to real life.
